General / Multi-purpose / Multi-effecting Functions


Move Command - How to Move Objects


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Move Dialogue Field/Box accepts language/locale formats

MoveLanguageLocale.mp4

Transcript for Move Locale Extended Explanation:

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Rotation - How to Rotate Objects and Adjusting or Resetting their Rotation Pivots


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RotationPivot.mp4

Transcript for Rotation Pivot Adjust and Reset - Extended:

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Freestyle Scale - Specific Scale Along a Selected Axis


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Solids and Sketch Lines can be Scaled by a specific number units based on a selected axis or reference line. Select the Solid (in Body mode / 4 mode) or the Line (in Edge mode / 2 mode) and press S (for Scale) and then F (for Freestyle). Then select a Snap / Reference point and select either an World Axis (X, Y, or Z) a Local Axis (N - Normal, B - Binormal, or T - Tangent) or a second Snap / Reference point to create a custom axis. Move the Mouse to set distance, or use the Distance Field to set a specific number of units that correspond to the selected axis (i.e. 1.5 units along the X-axis). There is also the option for Uniform Scale.

Freestyle Scale Quick Video

FreestyleScaleQuickVid.mp4

Freestyle Scale Extended Explanation Video

freestyle-scale-change.mp4

Transcript for Freestyle Scale - Extended:

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Extrude - Extend a Region Out from Existing Topology that is Not an Offset


Extrude a Region or Face - E Set Pivot for Extrude - V Freestyle (Select an arbitrary axis) - F Change Extrude Angle - A Change Thickness - SHIFT+T (Extrudes as a Boundary/Wall instead of as the entire Region)

An Extrude will Automatically be considered a Boolean and behave accordingly, the behaviour can be changed with the keys Q (Union), SHIFT+Q (Slice), W (Difference), SHIFT+E (Intersect), B (New Body) and T (Keep Tools) will create a new object based on the Extrude after the operation. Hold CTRL to Select Addition Regions while Extrude is Active to include them in the operation.

Note: Extrude should by default use an averaged normal as it’s pivot (perpendicular), versus offset which is based on the normal under the mouse at time of selection.

face-cplanes-part-of-sketches-00.00.00.000-00.00.33.820-seg1.mp4


Delete or Dissolve Face, Control Point or Edge and Remove Face/Sheet or Punch Hole


X - Delete or Dissolve Face, Control Point or Edge (Removes and Attempts to Heal the object)

SHIFT+X - Remove Face or Punch a Hole in a Solid. O OR When used on a Sheet, Removes the Face and Leaves the Outlining Curve.

delete-vs-dissolve.mp4


Delete Redundant Topology - Delete Any Redundant Control Points, Edges or Faces on an Object


Select the Object, then Press F and TYPE Delete Redundant Typology.

cut-curve-00.00.57.226-00.02.03.360-seg2.mp4


Rectangular Array - Create an Array of the Selected Objects in a Line or Across Multiple Lines and with a Diagonal


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No Default Hotkey

Distance 1 - Length of Line Distance 2 - Length of Secondary Line Number - Of Objects (includes original) to create Repeat - How many Lines Select Endpoint 1 - Gizmo Select Length of Distance 1 and Angle Select Endpoint 2 - Angle and Length of Distance 2 - Can created Diagonal/Skewed Arrays

Rectangular Array Extended Explanation Video

rectangular-array-gizmo.mp4

Transcript for Rectangular Array - Extended

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Place Command - Duplicate and Orient a Selected Object based on Selected Axis


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The place command (CTRL+D) can be used to duplicate a selected object (Solid) or group of objects and place them on another object (Any). There are three stages to using the tool:

  1. Initial axis or alignment is selected on the source object.
  2. Destination axis or alignment is selected for placement.
  3. Additional axis, alignment, and further adjustment options are selected. This tool will not drop after confirmation to allow for additional placement and will retain/be sticky with regards to the optional changes made during placement.

During selection of the destination object the source object can be flipped (F) and have the automatic alignment/axis Up direction adjusted through use of the usual axis commands (X, Y, or Z). Additionally, the Scale (S), Angle (A) and Offset (D) can also be changed.

Boolean operations can also be done while in placement mode by selecting Slice (SHIFT+Q), Union (Q), Difference (W), Intersect (SHIFT+E), or New Body (B).

Place Command Quick Video

PlaceCommandQuickVideo.mp4

Place Command Extended Explanation Video

new-place.mp4

[Transcript for Place Command - Extended:

](https://nullpointerecho.notion.site/Transcript-for-Place-Command-Extended-a9665ee884ef413e8ec74d2101da8dba)

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Knife Option - Automatic Imprint / Cut a Solid through Sketching (Experimental)


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After selecting Any Curve or Sketch component or during drawing of the componet the Knife (K) option is available, it should be used while snapped to a Solid (Edge, Face, etc), and will automatically Imprint that curves/sketch onto the Solid for further manipulation based on a Normal projection.

Notes:

  1. A Normal projection only cuts the facing surface, it does not project through to the other side.
  2. Imprint should be used when wanting a Screenspace based cut.
  3. The drawn Curve or Sketch component will be deleted after the Imprint has been made.

Place Command Quick Video

KnifeOption.mp4

Knife Option Extended Explanation Video

cut-tool.mp4

Transcript for Knife Option - Extended:

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Loft - Create a Connection Between Faces/Regions (Creates Solid) or Edges (Creates Sheet)


Lofting Faces


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